The CyberMP team has released new footage of its fan-made multiplayer mod for Cyberpunk 2077, showing stable PvP combat, smooth character sync, and cooperative play for up to 20 simultaneous players — with a full public release targeted for 2026. The mod is currently in closed beta, accessible only through the team’s Patreon. Here’s everything confirmed about CyberMP so far.
CyberMP: The Multiplayer Cyberpunk 2077 Never Got
What the new footage confirms
The latest CyberMP demo video shows the current closed beta build running in Night City with up to 20 players. Character movement synchronization is described by the developers as near-benchmark quality, with no noticeable positional lag. PvP hit registration is functional and stable — a notable achievement for an independent networking project built on top of a game never designed for online play.
The team uses the red4ext library to hook deeply into Cyberpunk 2077’s game systems, and their networking approach checks actions locally before broadcasting to other clients — which is what kills the sudden model jumps and combat delays that plagued earlier builds.
- Up to 20 simultaneous players supported in the current beta build
- Planned expansion to 1000+ players in open-world cooperative mode
- Full RP server support with custom rules and roles in development
- No story co-op — the focus is emergent PvP, racing, and sandbox RP scenarios
- Closed beta access available via Patreon; no open date confirmed yet
- Public release target: 2026
Five years in the making
CyberMP was started in 2020 by a modder known as S1nger and is now developed by the small CyberD Studio team. The timeline tracks as preparation and REDengine 4 research from 2020 to 2023, a working 20-player prototype demonstrated in 2024, and 2025 focused entirely on optimization — tightening network code, improving animation sync, and stabilizing vehicle behavior.
CD Projekt RED formally shelved its own multiplayer plans in early 2021, choosing to concentrate on single-player fixes and what became the Phantom Liberty expansion. That decision created the opening CyberMP is now filling. The comparison the developers themselves reach for is GTA Online, but set in Night City — structured less around missions and more around a living sandbox where players define their own activities.
What this means for players right now
If you want early access, the only route is through the CyberMP Patreon — slots are limited and the team hasn’t announced when that will change. The developers explicitly warn against stacking heavy graphics mods alongside CyberMP, as high-density player areas will drop frames fast on anything but a strong machine.
On the official side, CDPR leaders Adam Badowski and Michał Nowakowski told Reuters in January that an online mode for Cyberpunk 2 — currently in development on Unreal Engine 5 — hasn’t been ruled out. Whether that ever materializes, CyberMP is the closest thing to multiplayer Night City that exists today.
CyberMP targets a 2026 public release for its Cyberpunk 2077 multiplayer mod, with closed beta running now via Patreon and 1000+ player open-world support planned. Good luck out there in Night City!